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Events

The captcha widget emits DOM events which allow you to write code that reacts to changes in the widget.

Listening to events

You can listen to events using HTMLElement.addEventListener or widget.addEventListener.

Example (disable the button until the captcha is complete)

<form>
<input type="text" name="message" placeholder="Enter your message.."/>
<div class="frc-captcha" data-sitekey="<my sitekey>"></div>

<button id="my-button" type="submit" disabled></button>
</form>
<script>
const myWidget = document.querySelector(".frc-captcha");
const myButton = document.getElementById("my-button");

myWidget.addEventListener("frc:widget.complete", function(event) {
console.log("Widget was completed! Response:", event.detail.response);
myButton.disabled = false;
});

myWidget.addEventListener("frc:widget.error", function(event) {
console.error("Widget ran into an error:", event.detail.error);
myButton.disabled = true;
});

myWidget.addEventListener("frc:widget.expired", function(event) {
console.warn("The widget expired because the user waited too long");
myButton.disabled = true;
});
</script>

Widget Event Reference

Below are all the custom events a widget can emit and their payload.

frc:widget.complete

Called when the widget completes, in the payload you can find the response which is the value that should be part of the request to your server.

Event payload (event.details)

{
name: "frc:widget.complete",
state: "completed",
response: "<a long string of random characters>",
id: "w_123asdf" // The widget ID, a random string that is unique per widget on the page.
}

frc:widget.error

Called when the widget failed for any reason. Perhaps there was no internet connection to request a challenge. A restart button is shown to the end user and the widget can be started to try again.

event.detail

{
name: "frc:widget.error",
state: "error",
response: ".ERROR",
error: {
code: "network_error", // See `WidgetErrorCode` for possible values
detail: "..." // A human readable description of the issue, or an empty string.
},
id: "w_123asdf" // The widget ID, a random string that is unique per widget on the page.
}

frc:widget.expire

Called when the completed response has expired. This will only happen if the user leaves their browser open for a long time after completing a captcha, in which case a restart button is shown to the end user.

event.detail

{
name: "frc:widget.expire",
state: "expired",
response: ".EXPIRED",
id: "w_123asdf" // The widget ID, a random string that is unique per widget on the page.
}

frc:widget.statechange

Called when the widget switches to a different state.
See also the widget lifecycle documentation.

event.details

{
name: "frc:widget.statechange",
state: "<name of new state>", // One of "init", "reset", "ready", "requesting", "solving", "verifying", "completed", "expired", "error", "destroyed"
response: "<different value depending on the state>",
error: {
code: "network_error", // See `WidgetErrorCode` for possible values
detail: "..." // A human description of the issue, or empty string.
},
id: "w_123asdf" // The widget ID, a random string that is unique per widget on the page.
}

WidgetError

For the exact specification of the error fields in the event payload, see the reference here.